Unreal Plugin Releases

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v2.0.0

11/19/2021

  • Updated to LONET 2 protocol

Download Precompiled 4.27

v1.7.0

9/3/2021

  • Updated uplugin to 4.27 native
  • More Reality Field example blueprints

Download Precompiled 4.26/7

v1.6.0

7/23/21

  • Support for 4.27
  • Fix: Synchrolink focus distance
  • Added Reality Field utility function

Download Precompiled 4.27

v1.5.0

6/3/2021

  • Added support for Factory Optic Synchrolink
  • Added branch for UE5

Download Precompiled 4.26 Download Precompiled 5.0

v1.4.0

12/3/2020

  • Updated for Unreal 4.26
  • Default LONET camera is now derived from a CineCameraActor base class. This will break current projects, but will make it possible to use LONET cameras in Composure.

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v1.3.2

10/26/2020

  • Increased precision 10x for smoother transitions

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v1.3.1

9/22/2020

  • Fixed division bug that resulted in incorrect values for CineCameraActor LiveLink source

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v1.3.0

8/26/2020

  • Increased mapped encoder precision
  • Fixed bug in LONETClient that prevented it from determining encoder number

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v1.2.0

8/9/2020

  • Added LiveLink Loled source factory
  • Added LiveLink example actors
  • Added User Data methods for LiveLink
  • Blueprint cleanup

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v1.1.2

7/22/2020

  • Added VRPCamera actor
  • Cleaned up included files

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v1.1.0

7/21/2020

  • Encoder-lens mapping is now handled by LONET, not Unreal
  • Raw encoder values still available through Encoder parameter

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v1.0.0

7/11/2020 Initial Release

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