LONET Server FreeD

LONET has the ability to send the Free-D protocol through the network.

This menu can be accessed through its tab in the Settings menu, and consists of three sections:

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The top section configures the use of FreeD globally.

  • Enable FreeD will enable or disable it
  • Use Raw Encoder Values will send the linear, non-mapped encoder data rather than the mapped data. Whether this option should be used depends on the receiving system.

The middle section configures which encoder is mapped to which FreeD camera.

  • Up to four cameras can be created
  • Any encoder can be mapped to any camera, multiple times. When Packet Injection is turned off, a new FreeD update will be sent every LONET time receives an update from an assigned encoder.
  • Any ID can be chosen for the FreeD ID, this is not tied to an ABCD camera in LONET.

The bottom section configures the network settings.

  • The Packet Transmit IP and Packet Transmit Port specifies where FreeD data should be sent
  • Open opens this connection

The last row configures Packet Injection. This is used for inserting encoder data from LONET into data from a tracking system that is also outputting FreeD.

To use Packet Injection, specify what port you want to listen for packets on, and Open the socket. On your FreeD tracking device, point it to the IP of the LONET server and specified port. Finally, on your media server, listen for FreeD packets on the Transmission port specified.

When a FreeD packet is recieved, its ID is checked. If the ID matches an ID specified, the encoder data asscociated with that ID will be added to the packet. That data will then be send through the Transmission IP and Port.


The Orign Port port should be different from your Transmission Port!

  • Packet Origin Port specifies which port LONET should listen for FreeD packets on.
  • Open opens this connection